Intel admits tweaking DX11 support will be a ‘labor of love forever’
The Latest Video of Intel’s Arc Graphics Cards (opens in a new tab) just dropped and it’s kinda doozy. In this document, Intel’s Ryan Shrout and Tom Peterson address one of the main topics of discussion regarding Intel’s new GPUs: support for DX11 and DX9.
As Tom Peterson points out, “We expect the DX12 titles and the Vulkan titles to perform very well against the competition. We also said that on some DX11 titles we’re going to do very well, but on d “Other DX11 titles, we’re not going to do much. And it’s going to be a gradual improvement over time.”
Tom then explains why this is the case, and essentially it’s down to the fundamental difference between low-level APIs like DX12 and Vulkan, which talk directly to the underlying hardware, and older legacy APIs, which have an approach much higher level. .
These older APIs, like DX11 and DX9, expect graphics card drivers to do a lot of the heavy lifting to optimize code paths to get the most out of the underlying silicon. The problem for Intel is that its GPUs are built in a different way than AMD and Nvidia, so there’s a lot of optimization needed to bring these games to the same level.
“Now we need to start tuning all of our DX11 work to match what older titles expected and worked well with Nvidia and AMD,” Peterson continues, noting that it’s not something you can. complete overnight. a labor of love for an eternity.”
The bottom line here is that Intel’s new GPUs will have a much better time with new titles and should be competitive with both AMD and Nvidia. The history of these older titles though? It’s going to take a lot longer to get it right.
If your game of choice has a DX12 build, and many newer games do, then you should be looking for reasonable frame rates. If you want to run something that’s built around DX11, or God forbid DX9, then you’ll be beholden to Intel for optimizing that title, and unfortunately for you and Intel, there are plenty of legacy titles to work with. .
We still don’t have a date for the launch of these new GPUs outside of China. With Intel making more and more of these videos, you have to assume it’s imminent – assuming manufacturers don’t stop producing cards (opens in a new tab) even before their launch.